Identity and motion graphics for Untitled Publisher, a video game publisher partnering with creators and curating for players
May 2018
Entry for the 2018 edition of METEOR’s My Famicase Exhibition
SATURDAY RACE CLUB
Hands on the wheel; eyes on the prize!!
Photos courtesy of METEOR
April 2018
Fake intergalactic future corporation identities
Jan 2017
Oct 2017
Identity for a PAX West booth, The Playground, by Finji, Vlambeer, Dan Adelman and The Indie Box
Aug 2017
Animations for KO_OP's GNOG teasers and game
All design was done by Sam Boucher.
Jan 2017
A short animated experiment in minimalism and character
Nov 2016
Identity for wareware, an independent game studio
Aug 2016
Identity for itch.io's A Good Bundle, a collection of 173 games from 128 creators to benefit ACLU and Planned Parenthood. A Good Bundle raised over $160,000 with nearly 8,000 purchasers.
Nov 2016
Splash screen animation of the logo for KO_OP, an artist-run and owned games/interactive art studio
The KO_OP logo was designed by Cory Schmitz.
Nov 2016
Animations (environment, UI, beasts, characters) for Beasts of Balance, a digital/tabletop game of stacking wild creatures to keep them alive. All art for Beasts of Balance was done by Lyall McCarthy.
Beasts of Balance was created, designed and developed by Sensible Object.
Aug 2016
Identity and animation for itch.io refinery, a toolset for early access game releases and playtests
May 2016
A small game for two players about woodpeckers and sibling rivalry. Climb, dodge and peck your way to victory on an endless tower of blocks.
Farewell, Brother is available as a free download on itch.io.
July 2014
A tiny pet game where you chill with a ghost for a while and feed it ghostfood. All visuals in this game were done programmatically in GameMaker: Studio.
Ghostkeeper is available as a free download at itch.io.
Aug 2015